Archive for May, 2011

Zbrush Figure Turntable

Posted in 3D, Design, Fantasy, General, Maya, Photoshop, Pictures, scifi, Stories, writing, zbrush on May 30, 2011 by Jim St Ruth

I’ve had a really strong static image in my mind from a novel that I’m writing… So, I’ve decided to model the scene. The scooter’s already done, though not in this video. This is just what I’ve modelled of ‘GK’ so far.

I started with a poser figure (Michael 1), using that as a base to give me a good overall size. I then created my own head and shirt models over that, and sculpted them in Zbrush to get the shapes and forms more like I wanted them. After some additional modelling for the helmet and glasses, and some texturing, here is a video of the rsulting model.

Arms, legs, beard and pose still to come… and possibly GK’s female companion for hte back of the scooter, too.

Mario: Propellor Power Up!

Posted in 3D, Games, General, Maya, Photoshop, Pictures, Uncategorized, zbrush on May 30, 2011 by Jim St Ruth

Modelled in Maya.

UVd and textured in Zbrush.

Composed in Photoshop.

The Claw…

Posted in 3D, Design, Fantasy, General, Maya, Photoshop, Pictures, scifi, Stories, Uncategorized, writing, zbrush on May 12, 2011 by Jim St Ruth

I’ve started working on a new novel and, whilst I don’t want to say anything about the story, the characters or the monsters, I did want to share this image of the villains which I’ve been sculpting whilst I’ve been working through the story itself.

The model was scuplted, retopologised, textured and posed in Zbrush. The texture was then mixed with the ambient occlusion and cavity map renders from Zbrush in Photoshop before being rendered in Maya. Final presentation worked up in Photoshop.